

Dual edge – Increases Damage dealt and Damage taken by 1% and 0.2% respectively (i.e.Triple Comeback – The shield and HP reduction are removed once all 3 stacks have procced.Snow Boots + scrolls with negative movement impacts (e.g.Preemptive Strike + Prism / Golden Bow / One-shot snipers.Advanced Depot + Aura of Venom – The weapon’s secondary skill with this scroll essentially means you can empty your reserved ammo with one right-click.Lucky Shot can proc on the same hit as a Crit as well. This can be stacked over 100% resulting in additional procs which you see as different coloured damage numbers (Tier 1 100%, x3 = Purple, Tier 3 >200%, x4 = Red). Lucky Shot – This is calculated separately to Crit and can proc on any enemy hit.Usually the head but on some enemies, it may be elsewhere (e.g the x mark on the back of Dark-faced bandit or the mouth in phase 1 of the 2nd boss). Critical Strike – In this game, a critical strike only procs whenever you hit the weak spot on an enemy.Scrolls – Can modify the chance/ability to proc certain effects and damage types.Cat Energy Orb – Triggers Burning when Fire Elemental Damage is leveled to Tier 3.Weapons (Launchers) – Triggers Explosion.Weapons – Can also directly trigger Miasma, Explosion, and Manipulation through the “Shared Weapon Damage” Gemini inscription.Weapons – Can apply Decay, Burning, and Shock.AI for this is a bit wonky, e.g Archers hitting as melee instead of ranged.įusion damage types and elemental effects are procced by a variety of mechanics Shock + Burning = Manipulation – Confuses enemies and makes them fight their allies.Decay + Burning = Explosion – Causes an AOE effect on proc.Decay + Shock = Miasma – A very strong DOT that can shred enemies, and can have multiple stacks.The fusion system lets you proc additional damage types when enemies are under the effects of 2 elemental effects. Lightning has bonus damage against shields (blue health bar), Corrosive against armor (yellow health bar) and Fire against normal HP (red health bar) Make sure you read scrolls properly to understand which of the two they impact Elemental Damage (Corrosive, Fire, Lightning) is different from the Elemental Effects that they have a chance to proc (Decay, Burning, Shock).
